clif
controls:
- arrow keys or [a] and [d] to move
- [space] or [shift] or [z] or [x] to start
- [r] to restart
how to play:
- move to avoid the obstacles
- you lose instantly if you get hit
- there is an end
about:
this is a game made in 3 cumulative hours for trijam #295. the theme "on a way down from a cliff" made me think of minecraft dropper maps as well as vvvvvv. the extraordinarily simple gameplay loop and small resolution of the game lended me more time to build an actual level sequence as well as more atmosphere. it also has this "you either beat it or you don't" mentality that i really enjoy out of games like geometry dash, n++, and vvvvvv, again. this is also my first release using godot 4 because the last major update finally made web exports viable, and it also added easy way to implement pixel-perfect integer scaling.
made with godot (4.3), piskel, jsfxr, beepbox, and axolotl font by tepokato.
Comments
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Really good game, first try B)